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ROLEPLAY2

Welcome to Any Game Role Playing Wikia

Introductions

Points About Role Playing

How to RP 101 Introduction

How to RP 101 - 1

How to RP 101 - 2

Helpful Tps -N- Tricks

Try not to do in RP

T Skill Fighting RP

More RP Fighting Etiquette

What is considered GOD-Modding

The intent for this site

What we will be doing is showing you many steps on how to RP, What types of RP = Role Playing is used,and where or how to research your role play story line or charater and this site and its contents is based for uses of educational reasons

From time to time there were attacks on role-playing games, our role-playing club started in 1990. There have been scientific studies about RPGs, some people think that roleplaing is just nuts, but truly role playing can help in your drama clases or drama club for shchool. If you know of a study we haven't got yet, please please let us know. Likewise we are interested in more articles, tv or radio reports for our archive. We try to make more resources available online to ease research -- but it depends on permissions for re-print by the copyright owners. Other forms of role playing are RPG, LARP, MMORPG'S, Now in chats RP


Relay For Life Event Team 139 Vortex Band 5 23 15 Secondlife Performing live stream of show13:50

Relay For Life Event Team 139 Vortex Band 5 23 15 Secondlife Performing live stream of show

Some researched Background on Role Playing from wikipedia

A role-playing game (RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development.[1] Actions taken within many games succeed or fail according to a formal system of rules and guidelines.[2]

There are several forms of RPG. The original form, sometimes called the tabletop RPG, is conducted through discussion, whereas in live action role-playing games (LARP) players physically perform their characters' actions.[3] In both of these forms, an arranger called a game master (GM) usually decides on the rules and setting to be used and acts as referee, while each of the other players plays the role of a single character.[4]

Several varieties of RPG also exist in electronic media, such as multi-player text-based MUDs and their graphics-based successors,massively multiplayer online role-playing games (MMORPGs). Role-playing games also include single-player offline role-playing video gamesin which players control a character or team who undertake quests, and may include capabilities that advance using statistical mechanics. These games often share settings and rules with tabletop RPGs, but emphasize character advancement more than collaborative storytelling.[5][6]

Despite this variety of forms, some game forms such as trading card games and wargames that are related to role-playing games may not be included. Role-playing activity may sometimes be present in such games, but it is not the primary focus.[7] The term is also sometimes used to describe roleplay simulation games and exercises used in teaching, training, and academic research.

  • Words of the Great Mother
  • Paige IMVU RP As NuWA the Golden Dragon Goddess
  • Paige IMVU RP As Grand High Elder
  • Paige IMVU RP As Gaia
  • Paige IMVU RP Empress 2007 - 08
  • Paige IMVU RP A High Queen 2007
  • Paige IMVU RP As Queen 2006

Main article Purpose Of Role Playing:

Both authors and major publishers of tabletop role-playing games consider them to be a form of interactive and collaborative storytelling.[8][9][10] Events, characters and narrative structure give a sense of a narrative experience, and the game need not have a strongly-defined storyline.[11] Interactivity is the crucial difference between role-playing games and traditional fiction. Whereas a viewer of a television show is a passive observer, a player at a role-playing game makes choices that affect the story.[12] Such role-playing games extend an older tradition ofstorytelling games where a small party of friends collaborate to create a story.

While simple forms of role-playing exist in traditional children's games of make believe, role-playing games add a level of sophistication and persistence to this basic idea with additions such as game facilitators and rules of interaction. Participants in a role-playing game will generate specific characters and an ongoing plot. A consistent system of rules and a more or less realistic campaign setting in games aids suspension of disbelief. The level of realism in games ranges from just enough internal consistency to set up a believable story or credible challenge up to full-blown simulations of real-world processes.

Live action Role Playing, can follow under Text Based Chats such as msn, yahoo, and now days 3d chat programs Like IMVU, Second Life, Kenya and other 3d chat programs.

Main article: Live action

LARPs vary in size from a handful of players to several thousand, and in duration from a couple of hours to several days.[22][23] Because the number of players in a LARP is usually larger than in a tabletop role-playing game, and the players may be interacting in separate physical spaces, there is typically less of an emphasis on tightly maintaining a narrative or directly entertaining the players, and game sessions are often managed in a more distributed manner.[24]A LARP is played more like improvisational theatre.[18] Participants act out their characters' actions instead of describing them but in some cases this can be describing in text base along to as many act out their characters' actions were many would know it as Heavy Role Playing, and the real environment is used to represent the imaginary setting of the game world.[3] Players are often costumed as their characters and use appropriate props, and the venue may be decorated to resemble the fictional setting a real live event, movie or tv program.[19][20] Some live action role-playing games use rock-paper-scissors or comparison of attributes to resolve conflicts symbolically, while other LARPs use physical combat with simulated arms such as airsoft guns or foam weapons.[21]

Table Top

Main article

Tabletop role-playing gameTabletop or pen-and-paper (PnP) RPGs are conducted through discussion in a small social gathering. The GM describes the game world and its inhabitants. The other players describe the intended actions of their characters, and the GM describes the outcomes.[14] Some outcomes are determined by the game system, and some are chosen by the GM.[15]

This is the format in which role-playing games were first popularized. The first commercially available RPG, Dungeons & Dragons (D&D), was inspired by fantasy literature and the wargaming hobby and was published in 1974.[16] The popularity of D&D led to the birth of the tabletop role-playing game industry, which publishes games with a wide variety of themes, rules, and styles of play.[17]

This format is often referred to simply as a role-playing game. To distinguish this form of RPG from other formats, the retronyms tabletop role-playing game or pen and paper role-playing game are sometimes used, though neither a table nor pen and paper are strictly necessary.[4]

Tabletop role-playing games have been translated into a variety of electronic formats.[25] As early as 1974, the same year as the release of Dungeons & Dragons, unlicensed versions of it were developed on mainframe university systems under titles such as dnd and Dungeon. These early computer RPGs influenced all of electronic gaming, as well as spawning the role-playing video game genre.[17] Some authors divide digital role-playing games into two intertwined groups: single player games using RPG-style mechanics, and multiplayer games incorporating social interaction.[17][26][27]

Varieties

Role-playing games are played in a wide variety of media ranging from the spoken tabletop form, to physically acting out characters in LARP or playing characters virtually in digital media.[13] There is also a great variety of systems of rules and game settings. Games that emphasize plot and character interaction over game mechanics and combat sometimes prefer the name storytelling game. These types of games tend to minimize or altogether eliminate the use of dice or other randomizing elements. Some games are played with characters created before the game by the GM, rather than those created by the players. This type of game is typically played at gaming conventions, or in standalone games that do not form part of a campaign.

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